Lately I have been completely obsessed with the continuous join-as-you-go concept. The idea is to take the concept of join-as-you-go, where you join one motif to another while working the last round (which can add a lot of ends to weave in if you want the joining rounds to all be the same colour), and working it in such a way that you don’t need to cut the yarn when you move from one motif to another.
It’s kind of like those puzzles where you have to draw a certain shape without lifting your pencil.
There is a way to use this technique on just about any square layout, but for this tutorial I’m going to focus on the standard one – all of the squares are exactly the same size and are arranged in a regular grid. This exact method can also be used if you arrange your squares of different sizes so that every column of squares has only one size of square in it. This version takes some math to make sure you end up with a rectangle in the end, but don’t worry – I’ll be releasing a layout that works very soon!
You will want to familiarize yourself with a granny square join-as-you-go technique like this one. (I have been using a slightly different version lately, where I don’t remove the hook before inserting it in the space on the other motif, then ch1)
Let’s get started!
Continue adding squares down the column by repeating how you added the second square.
Rotate the new square so that you can join that edge to the previous square. When you get to the corner of the square you’re working on, work 3dc in the corner, ch1, slip stitch to the adjacent space, or in this case since they line up, around the join of the adjacent two squares:
Go all the way around the first square. When you reach the spot where four squares meet, ch1, join to the square directly across from the one you’re edging with a slst in the corner space, ch1, then start edging/joining the next square.
Continue in this manner until all of your squares are joined.
All that will be left is to work across the bottom and up the right side of the blanket.
There are a few ways to do this to get it to look “normal”. I tried a few of them before settling on “3dc in the corner of the first square, ch1, sc between the edging on the two squares, ch1, 3dc in the corner of the next square”:
I like to work a second round of edging (as each of the internal squares looks like it has two rounds of edging), and when I get to the bottom and right edge, I work a group of 3dc into the sc.
The difference is subtle, but I like it. ^_^